How to add the texture of midges in Photoshop. How do I apply a texture? Special effects in Photoshop

Texturing is a process that many novice (and not only!) Modelers puzzle over. However, if you understand the basic principles of texturing and apply them correctly, you can quickly and efficiently texture models of any complexity. In this article, we will consider two approaches to texturing: an example of an object with a simple geometric shape and an example of a complex object with a non-uniform surface.

Let's assume you already have 3ds Max installed and are ready to start texturing an object. If not, use the link below.

Simple texturing

1. Open 3ds Max and create some primitives: box, ball and cylinder.

2. Open the material editor by pressing the "M" key and create a new material. It doesn't matter if it is a V-Ray material or a standard material, we create it only for the purpose of correctly displaying the texture. Assign the "Сhecker" card to the "Diffuse" slot by selecting it in the "standart" rollout of the list of cards.

3. Assign material to all objects by clicking the "Assign material to selection" button. Before that, activate the "Show shaded material in viewport" button so that the material is displayed in the 3D window.

4. Select a box. Apply the UVW Map modifier to it by selecting it from the list.

5. Let's start directly with texturing.

- In the "Mapping" section, put a dot near the "Box" - the texture is correctly positioned on the surface.

- Below you can set the dimensions of the texture or the step of repeating its pattern. In our case, the repetition of the picture is regulated, since the Сhecker map is procedural, not raster.

- The yellow rectangle enclosing our object is the "gizmo", the area in which the modifier affects. It can be moved, rotated, scaled, centered, snapped to axes. With the help of a gizmo, the texture is placed in the desired location.

6. Select the sphere and give it the "UVW Map" modifier.

- In the "Mapping" section, set the point opposite "Sperical". The texture has taken on the shape of a ball. To make it easier to see, increase the step of the cage. The parameters of the gizmo do not differ from the box, except that the ball gizmo will have a correspondingly spherical shape.

7. A similar situation for the cylinder. Assigning the “UVW Map” modifier to it, set the texturing type to “Cylindrical”.

This was the easiest way to texture objects. Let's consider a more complex option.

Sweep texturing

1. Open a scene with a complex surface in 3ds Max.

2. By analogy with the previous example, create a material with the "Сhecker" map and assign it to the object. You will notice that the texture is not positioned correctly and applying the UVW Map modifier does not give the desired effect. What to do?

3. Apply the "UVW Mapping Clear" modifier to the object and then "Unwrap UVW". The last modifier will help us create a flat surface for applying texture.

4. Go to the polygon level and select all polygons of the object to be textured.

5. Find the "Pelt map" icon with a leather tag on the sweep panel and click it.

6. A large and complex sweep editor will open, but now we are only interested in the function of stretching and relaxing the surface polygons. Press "Pelt" and "Relax" alternately - the sweep will be smoothed. The more accurately it is smoothed, the more correct the texture will be.

This process is automatic. The computer itself determines how best to smooth the surface.

7. After applying "Unwrap UVW" the result is much better.

So we got acquainted with simple and complex texturing. Practice as often as possible and you will become a real 3D modeling pro!

This tutorial will be of some benefit to those who have just started learning Photoshop. Note that texture is a rather ambiguous detail of a digital photo, since its careless use can easily ruin, “oversaturate” the photo. Nevertheless, there are times when the picture takes on an unfinished look, as if it is missing something ... In this case, it is worth conjuring with its textures.


For those who are not familiar with the peculiarities of the texture function and, above all, the way of adding it to a photograph, the description of this procedure will at least seem funny. So, you need to take one photo with an image of some texture (let's say - cracked paint, scratches on the surface, a fabric pattern, etc.) and apply it as an overlay on the original photo. We get the desired effect by changing the texture blending mode in Photoshop. Thus, the semi-transparent texture becomes part of the real image.

This is a raw photograph taken on a beach in California during a surfing competition and the texture that will be applied.

For those who have installed Photoshop on a PC for the first time, I recommend that you familiarize yourself with layers and masks, since they are the fundamental functions of this program. Remember the first one right away: the top layer always takes precedence over the bottom ones, which means that if we want to apply the desired texture, we need to move it as the top layer above the surfers.

In the photo, we can see just the texture that we just placed on top of the surfers image. But where are the surfers themselves? They are not visible for a simple reason: the texture is now at 100% opacity, and the blending mode is set to "normal".

The blend mode will vary greatly depending on which option you choose. If you want the texture to dominate the photo, I recommend the “Overlay” mode ( Overlay), and if, on the contrary, there is a desire to weaken the texture - “Soft Light” ( Soft light).

Another way to influence the original appearance of the texture is to adjust the position of the opacity slider. At 100% opacity, it can look too bright, catchy, but in soft light, on the contrary, it is inexpressive and faded, so simply set the blending mode to “Overlay” and adjust the opacity of the layer until it reaches a satisfactory concentration.

Adjusting texture transparency in Photoshop

So, for this picture, the most optimal opacity level turned out to be 68%. It seems like everything, but it is not. The texture is superimposed over the skin and clothing of surfers (it may not be very clear in the picture), which is not always acceptable (for example, if you add texture to a portrait). To fix this flaw, we use another fairly common Photoshop tool - masks.

There are only two types of masks: black and white. The main rule of their use can be formulated as follows: "black hides, white shows." If you put a white mask on a texture layer, nothing will change since white shows all layers, but if you replace it with black, the texture disappears, because the black layer hides everything.

Adding a mask in Photoshop

To add the desired mask, select the desired image layer and click on the small mask icon in the lower right corner of the screen. For our case, a white mask will be used. There are several options for adding black:

Holding Alt on the keyboard, click on add a mask,

Add a white mask and click “Invert” ( Invert) on the menu on the right (round),

Add a white mask and click “ Ctrl I”To invert to a black mask.

All methods will lead to the desired result.

As already mentioned, we will use a white mask for the test sample of the photo, but we need to hide some parts of the top layer (texture) so that it is not visible on the bodies of surfers.

So, with this photo we have completed and now we will summarize the amount of work done:

First: I used a white mask on the texture layer. If a black mask was used, we would not see everything under it. You can see that on the mask layer I have drawn each surfer.

Secondly: With the selected mask layer (check if you have chosen a texture instead of a mask!), Select a brush from the left menu with which you need to process the athletes on the mask ( IN).

Thirdly, when using a white mask, paint with black, when using a black mask, paint with white. If you have different colors enabled, make sure the mask is selected, not the texture (if a mask is selected, the palette will switch to black and white by default). The color at the top will be the color you are painting with, so make sure it is black (as opposed to the screenshot). To switch between black and white use the key X on keyboard.

Fourthly: it's better to paint with a soft brush, it allows you to make softer and more invisible strokes (to select this tool, click on the round icon and use a brush with a soft tip).

Fifth, it would not hurt to adjust the opacity when using this tool. Strokes at 100% opacity will be very noticeable and will not improve the look of the photo far. Adjust the opacity using the slider or using the keys on the keyboard ("1" is equal to 10% opacity, "2" - 20%, etc.) Most often I use 50% for the brush, but it all depends on the characteristics of the processed image. This time, for example, I used a brush with 70% opacity.

And here is the result of my ores in Photoshop using a mask!

Hello everyone! We haven't photographed for a long time. Therefore, today I will tell you how to apply a texture in Photoshop to a photo, text or a selection of an object for a stunning effect. This is not difficult to do. Just a few simple steps are enough. And it doesn't matter to us which version you have: CS6, CC or any other. Personally, I work at Photohop CC 2018, and in this regard it is no different from others.

Add a simple texture to the photo

Let's try to improve this photo of a boy and a girl by adding water droplets texture to them. To find photos, you can rummage through Yandex or Google pictures. It is enough to enter something like "Water droplet texture"... Once the images are ready, load them one by one into Photoshop.


As you can see, the effect is amazing. The photo immediately looks much more lively.

Apply a complex texture to a selection

If in the previous example we overlaid a translucent photo to perform some effect, now we will have to sweat a little. The fact is that now we will completely change the coverage of the object using the example of a car. Remember how we are? So we have to work in a similar style, only instead of color we will make a new pattern. Let's say I take this photo of a car and this water texture.

  1. Load both images into Photoshop, just make sure the water texture layer is higher than the car. And be sure to rasterize the water layer. To do this, right-click on the water layer and select "Rasterize Layer".
  2. Now, you can make the water layer invisible by clicking on the eye. At this stage, he will only interfere with us.
  3. Next, we need to select the car itself with any convenient tool. I prefer to work with. Try to use it too. First, select absolutely the whole car except for the wheels. Don't forget to zoom in ( CTRL and + ) to make the selection more accurate.
  4. There will probably be some details that don't need texture mapping. We'll need to remove it. For this, in the mode "Magnetic lasso", look for the function in the tool properties Subtract from selection.
  5. And now, calmly select unnecessary objects inside, such as glass, door handles, bumper, etc. Do not worry. You will not fold anything.
  6. Next, click inside our selection area with the right mouse button and select "Copy" to a new layer. Right above the car layer, a new layer will be created with just the car body that we selected. The selection can now be removed by pressing the combination CTRL + D.
  7. Now, we will need to make the body, copied to a new layer, black and white. It is important. For this you can use. But I recommend that you go to the menu "Image" - "Adjustments" - "Black and White". As you can see, the body has become B / W, and everything else remains the same.
  8. Now, let's activate the selection of our corpus. To do this, go to the layer with the black and white detail and hold down the key CTRL click on the layer thumbnail. On hover, your cursor should change.
  9. And now the image of water comes into play. Without removing the selection, click on the eye, activating the display of the texture. After that, we invert the selection by pressing the key combination SHIFT + CTRL + I... After a successful operation, you should see a selection around the perimeter of the canvas.
  10. Now, being on the layer with water, press the button DELETEto remove everything outside the selection. Further, the selection can be removed ( CTRL + D). As you can see, now the water covers the body, but it looks somehow unnatural. This is resolvable.
  11. You will need to select "Overlay" or "Soft Light" in the blending options. Then you will be surprised how your machine has changed.

Looks like real.

Moreover, if you play around with brightness or color tone ( CTRL + U), then you can consider various interesting variations of the transformation. Just check the "Shading" mode and move the sliders.

You can do similar blending effects not only with cars, but also with any other objects and objects.

Apply textures to text

But in order to apply a texture in Photoshop to a text, you need to do completely different actions. You don't need to download any pictures, but the sets of patterns would be great. But there are several standard kits in Photoshop. Therefore, first we will consider them, and then we will learn how to download new ones.


As you can see, it turned out quite interesting.

But not everyone knows that this is not the whole set. If you click on the gear when choosing a pattern, then you can choose one of the existing sets. There, the choice is much more interesting. In addition, you can zoom in and out of the pattern to find out what's best.

For example, I put a natural pattern.

How do I load a new pattern?

Naturally, you can't do much with standard patterns, so we'll upload new ones. For this we need the so-called sets in the format PAT... It's easy to find them. Enough in any search engine to drive in something like "Download patterns for photoshop pat"... Well, if you're lazy, you can take them from here. There are a lot of interesting sets here.

  1. After we downloaded the set with patterns, unpack the archive.
  2. Next, go to photoshop and select the menu "Editing" - "Sets" - "Set Management".
  3. In the window that opens, select "Patterns" from the "Type of set" drop-down menu. After that, click on the "Download" button.
  4. We will open a file selection in the explorer in the directory Adobe Photoshop / Presets / Patterns... For greater convenience, I recommend saving the downloaded sets in this folder. Then select the file with the set that you downloaded.

As you can see, there are now many more different patterns. And most importantly, you can apply these textures directly to the text in the same way as we did above.

Custom texture for text

Well, if you are not satisfied with the sets of patterns and you want to apply a texture in Photoshop with your picture or photo, then you can easily do this. In fact, I will not repeat myself, because in fact the whole process is identical to how we pulled the background onto the car. But it's even easier here, since you don't have to turn off the visibility of the layer and use the selection tools.

That is, it all comes down to the following steps:


It's simple. Your text now has a unique cover. Great, isn't it?

Of course, if you want to deeply learn Photoshop and learn how to use it well in a matter of weeks, then I recommend that you take a look these awesome video tutorials... Thanks to them, you will snap photoshop like nuts.

Well, this is where I end my article today. I hope you find it interesting. Well, I recommend you subscribe to my blog and join my publics on social networks, so as not to miss the release of a new interesting article. Good luck to you. Bye Bye!

Best regards, Dmitry Kostin.

In this tutorial I will show you how to create a photo manipulation with a girl. To create this effect, we will be using several ice textures, blending options and adjustment layers.

Note: This tutorial was done in Photoshop CC, so some screenshots may vary. Some brushes are exclusive to Photoshop CS6.

Final image:

Step 1

Create a new document sized 700px * 1020px (File - New) (Ctrl + N) ... Open the folder with the ice texture, select this texture, open it in Photoshop and select a part:

Copy (Ctrl + C) and insert (Ctrl + V) the selected area into a new document.

Apply an adjustment layer to this texture. Black and white:

The ice texture now looks like this:

Step 2

Open the girl's image and select the top part. Copy (Ctrl + C) and insert (Ctrl + V) the selected area in the working document, reduce (Ctrl + T) and place in the center of the document:

Add an adjustment layer to the girl's layer. Black and white (Black and White)with clipping mask:

Levels with clipping mask.

Adjustment layer Curves with clipping mask:

Result:

Step 3

Let's start adding ice around the girl. Open the iceberg image and select a part:

Copy (Ctrl + C) and insert (Ctrl + V) the selected part of the ice in the working document, reduce its size and rotate (Ctrl + T) ... The edge of the iceberg should be on the girl's leg:

Add Clipping Mask to the iceberg layer and apply an adjustment layer. Black and white (Black and white):

Also add an adjustment layer. Levels:

Eraser small size (E) erase the edges of the iceberg to make a smooth transition to the girl's body.

Step 4

Add another piece of ice to the girl's lower body. Go back to the iceberg, select another piece of ice and place it in the working paper.

Reduce the size of the new ice layer (Ctrl + T) , flip it horizontally (Edit - Transform - Flip Horizontally)and place it on the bottom of the model's body:

Add adjustment layers with clipping masks to the just added ice layer. First, add a Black and White adjustment layer. (Black and White):

Now add an adjustment layer Levels:

Result:

Step 5

Add small pieces of ice around the girl. Go back to the iceberg and select a small part of it & Copy (Ctrl + C) and insert (Ctrl + V) highlighted part of the iceberg into a working paper.

Rotate the ice layer and make it smaller (Ctrl + T).Use a black and white adjustment layer to remove the color. Scatter layers of ice all over your document.

Step 6

Let's add even more ice to our design. Open this ice texture and select a small part of it:

Copy (Ctrl + C) and insert (Ctrl + V) the selected part in the working document, reduce (Ctrl + T) and position as shown in the screenshot:

Use a levels adjustment layer with a clipping mask on this ice layer:

Result:

Step 7

Go back to the ice texture you used in step 6 and the tool Straight lasso (polygonLasso tool) highlight the part:

Copy (Ctrl + C) and insert (Ctrl + V) the selected part in the working paper and apply an adjustment layer Levels.