How to create a character in skyrim similar to. Skyrim Character Creation: Best Races, Abilities, Stats and How to Use Them

Aela the Huntress customization
Race - Nord
Body:
Female gender
Type - skip
Skin tone - 1
Weight - 2

Head:
Complexion - 4
Dirt - 0
Dirt color - 0
Scars - 0
War paint -15
War paint color - 15

Face;
Nose type - 4
Nose height - 11
Nose length - 11
Jaw width - 16
jaw height - 6
Jaw forward - 10
Cheek height - 13
cheekbone width - 12
Cheek color - 0
The color of the area under the nose - 0
Cheek color (bottom) - 0
Nose color - 0
Chin color - 0
Neck color - 0
Forehead color - 0

Eyes:
Eye shape - 1
Eye color - 18
Eye Height - 11
Distance between eyes - 11
Depth of eye sockets - 6
Eyeliner color - 3
Shadows (upper eyelid) - 2
Shadows (lower eyelid) - 3

Brows:
Eyebrow type - 5
Eyebrow height -0
Eyebrow width - 13
Eyebrows Forward - 15

Mouth:
Lip shape - 6
lip height - 14
Lips forward - 14
Chin Width - 17
Chin length -13
chin forward - 13
Lip color - 5

Hair:
hairstyle 18
Hair color - 5
Aela the Huntress is a Nord, one of the Circle of Companions and, as a result, a werewolf. In addition, she is a teacher of the "Shooting" skill, teaching up to the level of "Expert". Wears ancient Nordic armor, a steel dagger forged in the Skyforge, a hunting bow, and Aela's name shield. From communication with her, one gets the impression that she is a strong, strange and independent woman. All the women in her family had been Companions since the days of Hrotti the Blackblade. Sometimes he jokingly insults Farkas, considering him slow-witted, but he is not offended.

Appearance settings for the character Lydia Skyrim

Lydia is a character in The Elder Scrolls V: Skyrim.
Elements-icon Summary article: Huscarl.
Contents[expand]
Biography Edit
Lydia
Lydia may be one of the main character's first companions, and most likely, she will be his first housecarl.

Lydia is a Nord, lives in the city of Whiterun in the reception hall of Jarl Balgruuf the Elder or in the House of Warm Winds, if the main character has acquired it. Also, at the request, he can move to live in another house belonging to the player's character. She appears there after completing the "Dragon in the Sky" quest and Dovakin receiving the title of tan of Whiterun for killing the first dragon, Mirmulnir.

Combat and skills Edit
The characteristics of all Huscarls are the same.
See summary article for details.

Any of them is a classic "tank", focused on heavy armor and one-handed weapons with a shield. General features:

Will automatically equip armor with the highest defense value, regardless of enchantments.
Will automatically equip weapons with the highest damage. This means that housecarls should not be given two-handed weapons to keep until the protagonist's Blacksmithing skill is developed enough to upgrade any one-handed weapon. Otherwise, a housecarl equipped with a two-hander (including GregorHF) will drastically lose effectiveness in combat due to the lower level of the corresponding skill.
Do not use the bows given to them (with the exception of the flexible ancient Nordic bow), instead using the hunting bow they have by default and which is not visible in their inventory. In version 1.9 of the game, the following bows issued by the hero can be used instead of this hunting bow: Nordic hero bow, Forsworn bow, mage's scourge bow, flexible ancient Nordic bow, black Gauldur bow, flexible Falmer bow. See here for more details.
If a housecarl has more than one staff of destruction in storage, it will use them in combat, dual-wielding and ignoring any other weapon.
They don't own magic. They know how to heal wounds if they have a healing potion in their inventory.
They can independently pick up the staff of the killed enemy or any staff from the floor during the battle. For example, when fighting Jurik Goldurson, they can take his staff from the table.
Quests Edit

Creating my character in Skyrim :)

For those interested, I recorded the process of creating my character in Skyrim. :)

Music: Miracle Of Sound – Nord Mead

The Elder Scrolls V: Skyrim

In this video, I'll show you how to make a character look like Aela the Huntress! LOOKING!

Appearance settings for the character Astrid Skyrim

Race - Nord
Body:
Female gender
Type - skip
Skin tone - 2
Weight -8

Head:
complexion - 0
Dirt - 0
Dirt color - 0
Scars - 0
Warpaint -0
War paint color - 0

Face;
Nose type - 4
Nose height - 6
Nose length - 8
Jaw width - 0
jaw height - 7
Jaw forward - 10
Cheek height - 9
cheekbone width - 7
Cheek color - 0
The color of the area under the nose - 0
Cheek color (bottom) - 0
Nose color - 0
Chin color - 0
Neck color - 0
Forehead color - 0

Eyes:
Eye shape - 11
Eye color - 13
Eye Height - 0
Distance between eyes - 8
Depth of eye sockets - 8
Eyeliner color - 0
Shadows (upper eyelid) - 6
Shadows (lower eyelid) - 4

Brows:
Eyebrow type - 6
Eyebrow height -6
Eyebrow width - 0
Eyebrows Forward - 16

Mouth:
Lip shape - 14
lip height - 13
Lips forward - 1
Chin Width - 17
Chin length -5
chin forward - 13
Lip color - 0

Hair:
hairstyle 3
Hair color - 4

The head of the Dark Brotherhood in Skyrim (and at the time of the events of the game, 4E 201, in fact, the head of the entire organization, which lost all its shelters in Tamriel, with the exception of Skyrim). The first victim was her uncle, who molested her, and then, according to her, she just liked to kill. Carries the Blade of Woe. Does not honor the dogmas of the Brotherhood, does not respect the Mother of the Night. Married to the werewolf Arnbjorn.

If the protagonist decides to help Aventus Aretino and kill Grelod the Good on his order, then with this act he will intercept the contract from the Dark Brotherhood. He will not get away with it and during his sleep he will be kidnapped and wake up in an abandoned hut. The first person he sees will be Astrid, who will demand, as payment for intercepting a contract from the Brotherhood, to kill one of the three captives nearby - a Khajiit bandit, a quarrelsome woman and / or a cowardly mercenary. The choice will be allowed to be made by the main character, but regardless of the choice, Astrid will offer to make the relationship even warmer and join the Brotherhood.

The choice may fall on Astrid herself, but then the road to the assassins guild is ordered to the protagonist. Moreover, he will have to find the organization's hideout and kill all the assassins located there.

Hello Friends! This is my first blog (and far not last in this direction), dedicated to fashion on Skyrim. In this article, I have collected the best (on my look) fashion that will help make us pleasing to the eye character in our favorite The Elder Scrolls V: Skyrim.

P.S. All the mods that are listed in my blogs are on playground. Go..

Advanced selection of exterior shades

The choice of shades for your character in standard Skyrim is very poor, but this mod will fix everything.

Mod adds 25 degree options brightness, 34 shade, and 4 degrees saturation, Total - 3400 tones for hair. 34 shade 18 brightness levels to all other sliders requiring coloring (skin, etc.). And also 26 gradations gray.

Now you can make a character with any shade of skin and hair that you can think of and personally get the look of a goth, vamp, drow, clown, or even an alien!

Expanded color palette


Another mod from this category. Now your heroines will appear new kit cosmetics, new colors for eyelids, cheeks, eyelashes and lips. New colors will be added to the character customization menu.

Realistic faces for male races


Great mod that affects faces all male races in Skyrim.

Global improvement of elves


Elves in the original Skyrim, to put it mildly, are not handsome). This mod aims to fix that. " Ethereal Elven Overhaul"is a comprehensive rework of the elven races of Skyrim. It changes literally every aspect of their appearance, making it much more attractive, while maintaining the original idea and its inherent realism. EEO also affects every character of the elven race in the game and adds new types.

Improved Khajiit


AND kittens did not cheat! Retexture, making Khajiit more beautiful. Included textures high permissions, new colors And eyes.

Retexture of the beard and pigtails in the Nordic style


A man's beard is like a woman's big boobs, only better! HD retexture of the beard and braids in the Nordic style for your hero. High textures 2048x2048px.

Girls from Final Fantasy XIII


In fact, these are just textures for your character, affecting the races of Nords and Imperials.

Long-legged women

For those who love model appearance. The mod is compatible with any body replayers, clothes and animations.
Doesn't conflict with anything replaced by mods that change the female skeleton.


IMHO, the best female body replayer. Also, all standard armor and clothes are adapted for it. In general, I will not list all the delights, it is better to look at fashion page.

Jewelry for Lady Body


A collection of jewelry for body replayer Lady Body. Includes over 100 decorations. Earrings, tiaras, pendants, beads, crowns, neck jewelry, ear and face piercings.


84 new eye textures for female and male characters. From myself I say: it looks great!


We continue the theme of the eyes. This time the mod was presented to us by Aber. A whole collection of new beautiful eye textures that will suit both women and men, human and elven races. There are about 150 new eye textures for women and men in total.

P.S. Some textures are not lore)


Mod adds to Skyrim 17 new fantasy-style eye textures for all races. On this we will finish with the eyes, and move on to a much more important part - the hair.

animated hair


The mod adds an animated and physics-based hairstyle to the game that can be used by characters of both sexes. Watch the video on the mod page!

Women's hairstyles with physics


Five more hairstyles with HDT physics, there is also an alternative collection containing 8 static hairstyles.


I think everyone knows Apachii and the mod needs no introduction. 39 new hairstyles for women, 21 hairstyles for men and 5 hairstyles for women Khajiitok-2 hairstyles for male Khajiit. This mod is also required for physics hairstyles to work (see above)

Hairstyle set by SG

As many as 268 New high-quality hairstyles for female characters of human races.

Hairstyle set by RadioReggae


Another hair pack from a very good modmaker. A large number of very high quality hairstyles for your characters, enough for everyone, even Khajiit, orcs And argon !



The last mod for today, for real nefors, skinheads and ready!) Ten combat tattoos for ladies and gentlemen. Use!)

That's all friends. I know you can’t please everyone, but I think that everyone will find the mod they need on the blog)

P.S.S my Dunmer drug addict and Nord warrior)

To be continued..

Creating your character in Skyrim- this is the first decision that you have to make when you start playing Skyrim. There are a huge number of external settings and parameters for the appearance of your character, but the only significant point that affects the further game is the choice of the game race. Nevertheless, the key point influencing the characteristics of the hero is the gameplay itself, and not its creation.

Decisions you have to make:

  • Playable race selection
    • Determines the starting skill bonuses and special abilities specific to the race.
  • What's your gender
    • Gender has no effect on skills and abilities, however, many characters in Skyrim can treat a hero of one gender or another differently, which often translates into a better ability to trade (see the corresponding skill).
  • Appearance
    • Various settings and parameters of the hero's appearance do not affect the gameplay in any way.

Race

A table of basic parameters for each of the races can be viewed on the page Skyrim races.
There are ten races available to choose from.

Altmer: With a focus on magic skills, High Elves have a starting increase of 50 mana, quick mana regeneration, and an additional bonus to various magic skills.
Argonian: With a focus on thieving skills, Argonians are good at security skills. They also have increased health regeneration and Change skills.
Bosmer: They're Wood Elves are perfect for a ranged thief, though their other skills leave a lot to be desired.
Breton: Bretons have a relatively poor skill set, but have 25% magic resistance.
Dunmer:Dark Elves have innate magical abilities, are good at Destruction magic and have 50% fire resistance.
Imperials: Have an increase in sword fighting and shield skills. However, despite the game description stating that they have a bonus to Speech, there is no evidence to support this.
Khajiit: Bosmer-like has similar thief skills and similar starting bonuses.
Nords: An excellent choice if you are going to play as a fighter, especially for those who want to use a sword in two hands. Like the Dunmer, they have 50% cold resistance.
Orcs: Another choice to play as a war machine. Good at sword and shield and wearing heavy armor, but have low magic resistance.
redguards: Redguards have the best early game one-handed swordsmanship, decent stamina, and decent sword and shield combat.

game class

In fact, unlike previous games in the series, Skyrim does not have playable classes per se. In fact, when choosing a race, you need to decide for whom you are better off playing: for a thief, mage or warrior. If thief skills and stealth are important, then the Khajiit with their night vision or the Argonian with their silent tread will work well for you. If this is a fighter, then Redguards, Orcs or Nords will come in handy for you. Dunmer and Altmer will make good Mages.

There's a lot more to Skyrim's character creator than meets the eye, so it's important to understand what character creation really is. It's easy to pick a character type in The Elder Scrolls Skyrim based on aesthetics alone - perhaps you think the reptilian Argonians are the most interesting, or perhaps a feline Khajiit piques your curiosity. However, there's more to it than that, so you need to know exactly what you're getting into when you create your first Skyrim character.

Understand hidden stats with each race

First of all, each race has its own unique range of characteristics. Wood elves start out with a natural affinity for ranged combat, so their base archery stat is higher than that of Nords. However, dark elves are more attuned to the art of destruction magic, so this is one of their stats that is inherently boosted.

It doesn't really matter in the long run, as you can always just level up something else - just because Destruction is initially up doesn't mean you have to refrain from using swords and shields. However, it does matter early on. If you received this initial promotion, you should try to use it. There's no point in avoiding Destruction from the start if you're a High Elf, as your pursuit of it will lead to a much easier task early in the game. Here is a complete list of starting buffs for each race in Skyrim:

  • argonian: +10 lock picking, +5 sneaking, light armor, pickpocket, restoration, rework
  • Breton: +10 Sorcery, +5 Speech, Alchemy, Illusion, Recovery, Alteration
  • Dark Elf: +10 Destruction, +5 Stealth, Alchemy, Light Armor, Illusion, Alteration
  • High Elf: +10 Illusion, +5 Destruction, Spell, Alteration, Restoration, Enchanting
  • imperial: +10 Recovery, +5 Enchanting, Heavy Armor, One-Handed, Block, Destruction
  • Khajiit: +10 theft, +5 lockpicking, archery, pickpocket, one-handed weapon, alchemy
  • nord:+10 Two-Handed, +5 Blacksmithing, Block, Light Armor, One-Handed, Speech
  • orc: +10 heavy armor, +5 blacksmithing, one-handed weapons, block, enchanting, two-handed weapons
  • red guard: +10 One-Handed, +5 Archery, Block, Blacksmithing, Destruction, Alteration
  • Forest Elf: +10 Archery, +5 Stealth, Alchemy, Lockpicking, Pickpocket, Light Armor

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Do dragons bother you? Do you have problems with local wildlife such as bears, wolves and saber-toothed tigers? Don't worry, we have a solution! No matter which play style you prefer, we will still try to create the perfect Legendary Dragonborn as you travel through the province of Skyrim. Accumulating the necessary skills and using your current ability points will allow you to pick up the key to creating this time the perfect Dragonborn.

For professional assassins and battle-hardened warriors, we have a guide to help you develop your skills properly so that those pesky dragons don't bother you anymore.

Choose a race

For an assassin, we need a race that has the initial bonuses to Shooting, Alchemy, Stealth and along with Light Armor, which will also be useful. Races such as the Dark Elf, Khajiit, and Wood Elf are great for creating assassins due to their innate skills. The easiest to start with is the Khajiit, as this race has a base stealth skill of 25.

Choosing the right perks

As an assassin, you must focus on sneaking close to your target in order to inflict the maximum possible damage, and Stealth perks will help you in this difficult task:

  • stealth: By learning all 5 ranks, you will be 40% harder to spot while sneaking.
  • Backstab: Sneak attacks with one-handed weapons are increased to 6 times the damage.
  • Assassin Blade: Sneak attacks with a dagger deal 15x damage.
  • strong hand: Learning all 5 ranks will allow you to deal double damage with one-handed weapons
  • double vortex: Learning all 2 ranks will allow you to strike with two blades 35% faster
  • Double grinder: Dual-handed power attacks deal 50% more damage.

Other perks you need to distribute between Light Armor and Alchemy. Reducing the weight of your armor will allow you to pick up more items from dead bodies. Alchemy is useful if you like to create poisons, they do quite a lot of damage without your deadly attacks.

Playing as an assassin

As an assassin in Skyrim, you must be fast and silent, detection can be fatal for you. To prevent this from happening, you should wear light armor and arm yourself with two daggers. You can equip the bow to launch sneak attacks from afar, or use it defensively if you're spotted. As you approach the enemy, you will try to stay in the shadows, get close to him and stab him in the back, a similar tactic can be successful with a bow. If you still haven't been spotted, this is a great opportunity to continue killing your targets with one hit. If you're more into one-hit kills, I suggest you take advantage of Mehrunes Dagon's Razor, a powerful dagger just right for an assassin. Invisibility spells are great, especially if your stealth level isn't as high as you'd like, a great alternative is the Shadowmark spell, which allows you to become invisible once a day.

Choose a race

As a warrior, you must have endurance as you carry heavy armor and heavy weapons such as two-handed swords, battle axes, and hammers. Famed warriors have always been Nords and Orcs if you're into two-handed weapons, and Imperials with Redguards if you're into one-handed swords and shields.

Choosing the right perks

You will have to wear heavy armor like your second skin and wield one-handed weapons as if they were an extension of your arm. You should pay attention to the following perks:

If you're going to wield a shield and a sword

  • Strong hand: Learning all 5 ranks will allow you to deal twice as much damage with one-handed weapons.
  • Combat stance: Power attacks with one-handed weapons cost 25% less stamina.
  • Flat power strike: You can land power strikes.
  • Disarmament: You have a chance to disarm the enemy when you land a flat power strike.
  • Elemental Protection: While shielding, you reduce Fire, Cold, and Shock damage taken by 50%.

If you just want to crack a couple of skulls

  • Barbarian: Learning all 5 ranks will allow you to deal twice as much damage with two-handed weapons.
  • Champion Stance: Power attacks with two-handed weapons cost 25% less stamina.
  • Juggernaut: Learning all 5 ranks will increase your heavy armor class by 100%.
  • Good equipment: You get a 25% armor bonus if you equip the full set.
  • Center of gravity: When wearing only heavy armor, you lose balance 50% less often.
  • Power Strike: You can inflict a power strike.

Playing a Warrior

Your warrior is designed to go ahead, and the word "stealth" will make you laugh. Try to meet enemies with a power attack, and then they will stagger from the first seconds of meeting you. While they are moving away from the first attack, try to land as many hits as possible with your weapon. Once they've recovered, use your shield or two-handed weapon to break their attack. You can use a bow, which will allow you to shoot weak opponents from afar before you enter into close combat with them.

Choose a race

To create a magician, we need a race with a large supply of mana. Races such as dark elves, high elves and imperials are excellent magicians, because most of their initial bonuses are addressed specifically to the school of magic. If you're inclined towards battle mages, then you should go for the Imperials, as they are well versed in destruction and one-handed weapons.

Choosing the right perks

Mages require a high level of magical training to more effectively cast spells that ignite, freeze, and electrocute enemies to death. You will devote most of your time to the School of Destruction and the School

Witchcraft in order to do the most damage and not forget about your own safety. The following perks you should learn:

  • Double Destruction: When using spells from the school of destruction with two hands, a stronger form is obtained.
  • Enhance Fire, Cold, or Electricity: Fire, Cold and Shock deal 50% more damage.
  • Summoner: Learning all 2 ranks will allow you to summon atronachs or raise the dead three times further.
  • Elemental Power: Summoned Atronachs are 50% faster.
  • Double illusion: When using spells from the school of illusion with two hands, a stronger form is obtained.

Other perks you can use to learn the Twin Souls skill, which will allow you to summon two atronachs or raise two zombies at the same time.

We play a magician

A physically weak character, so during the battle we must be at a remote distance from the enemy. Wear robes that will give you an extra bonus and mobility. Always use summoning spells in combat to summon creatures, but be sure that creature can take the brunt of it, otherwise you will die. Atronachs are your best friends, they are resilient and capable of dealing significant damage to your enemies. When your enemy approaches, summon an atronach and let it melee, step back, cast your most powerful destruction spells, and watch your enemies die.